Preservation "goodies" also includes downloadable 3D models for desktop perusal.
By Nexvoro Tech Wire
PUBLISHED WED, SEP 9, 2026 12:57 AM UTC • 6 MIN READ
Primary Journalistic Dispatch & Direct Reporting
Preservation "goodies" also includes downloadable 3D models for desktop perusal.
In-Depth Developments & Factual Context
Those who remember PC gaming in the days before Steam may have fond memories of the "big box" packaging that made those games stand out as shelf eye candy and sought-after in-home collectibles . Today, PC gaming platform GOG is hoping to reignite some of the nostalgia for those days by adding downloadable 3D models and printable, foldable high-res packaging scans for a handful of PC games on the platform.
Industry Impact & Strategic Analysis
Thus far, the "Printable Big Box" collection on GOG is limited to just five games: Armikrog , Descent , Hitman: Codename 47 , Myst , and Star Trek: 25th Anniversary . Players browsing those games on the GOG store will now see "3D Boxes" listed among the included "Goodies" before purchase. Owners of those games on GOG can download a ZIP file containing a version of the box art as an animated 3D object file (in an easy-to-open GLB format ) and a "flat printable template" in PDF, SVG, and Adobe Illustrator formats. Those downloads allow for what GOG calls "a proper papercraft project for anyone who misses shelves full of PC game boxes."
Forward Outlook & Market Perspective
"Physical media doesn't survive the way software can - boxes get lost, crushed, thrown out," GOG writes in today's announcement . "Scanning them, and letting you print your own, is preservation in a different shape: the same mission that keeps these games running on modern PCs, applied to the objects they used to come in."
The physically focused expansion of the existing GOG Preservation Program comes through a partnership with Benjamin Wimmer's Big Box Collection website, which has grown since 2015 to include over 1,000 3D scans from his private collection of physical PC games. In an interview with GOG , Wimmer said that while he appreciates the artistry of a good old-fashioned big box, he also appreciates their evolution into the "interactive cards" on modern digital storefronts that "provid[e] us art, screenshots, gameplay videos and whatnot and that not shown as a box, [it] is just good UX."
GOG's move comes at a precarious time for the future of physical game releases, with Sony moving forward with plans to discontinue retail releases of PlayStation games , Xbox letting disc owners transfer their games to digital "entitelements" and Nintendo releasing many "retail" Switch 2 games only as data-free "virtual game cards." Amid those changes, GOG says its DRM-free installers let you "take matters into your own hands" with files that can be endlessly copied to new hard drives or physical media, ensuring that "no one can ever take the games you paid for away from you."
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